scene n. 1.(戏剧中的)一场。 2.〔常 pl.〕场(舞台的)布景。 3.【电影】场面;出事地点,现场;〔古语〕舞台。 4.事件,史实,插话。 5.吵闹;发脾气。 6.景色,景致,风景。 7.〔pl.〕光景,实况。 Act III, S-ii 第三幕第二场。 moving scenes 激动人心的场面。 a set scene 背景;大道具。 a scene of disaster 肇祸现场[情景]。 a scene of action 出事地点。 the scene of operations 军事行动的地点;战场。 a carpenter's scene (换布景时演的)插幕。 be quickly on the scene 立刻到达出事地点。 behind the scenes 知道内幕;秘密地,暗中。 change of scene 场面的变化;转地。 come on the scene 出现,登场。 have a nice scene with 和…大吵一场。 lay [place] the scene in 取…做场面,用…做舞台。 make a scene 吵架 (Please don't make a scene. 别吵架)。 make the scene 〔美俚〕在某地露面;参加某项活动。 on the scene 在出事地点,当场。 paint scenes 画布景。 quit the scene 退场,离场;离开人间,死。 shift [change] the scenes 1. 换幕,换景。 2. 改变环境,转移地点。
In addition , i studyed on the design of ground map and dynamic visual scene 另外,笔者还对底图技术应用、动态视景设计进行了研究、探讨。
Research and development of visual scene simulation system in underwater vehicle distributed interactive simulation system 水下航行器对抗视景仿真系统研究
At last , it has introduced the issues which should be noticed when the whole visual scene database is formed and debug 最后介绍了整个视景数据库合成及调试中应注意的问题。
Chapter four has made a concrete research on the modeling technology in the visual scene system of navigation simulator 本文第四章具体研究了航海模拟器视景系统中建模技术。
3d visual scene and spanning platform of real time simulation based on sgi graphical workstation in low altitude penetration system 图形工作站上实现低空突防三维视景及跨平台实时仿真
Thereafter the emphasis will shift to the question of how various aspects of the visual scene are processed in the visual system 然后重点将转移至在视觉系统中的视觉画面的众多因素是如何处理的。
Chapter two has introduced the current development of main technologies involved in the visual scene modeling of navigation simulator 本文第二章介绍了航海模拟器视景建模涉及的主要技术的发展现状。
Dynamic visual scene design realized the setting of dangerous scene and it established the foundation of study driver ' s behavior by road traffic simulator 动态视景的设计实现了危险场景的设置,为道路交通模拟器应用于驾驶员行为研究奠定了基础。
Chapter five is the focal point of the full paper . it has explained in detail the whole modeling flow and producing method of the visual scene database of navigation simulator 第五章是全文的重点,详细阐述了航海模拟器中视景数据库的整个建模流程及生成方法。
It includes the computer figure technology , software development approach facing the target , developing technology of visualization , and visual scene simulation technology , etc . 包括计算机图形技术,面向对象的软件开发方法,可视化开发技术,以及视景仿真技术等。